Right now the following agents have a less than desirable pickrate on Pro-Play:
- Neon
- Iso
- Sage
- Chamber
- Astra
- Deadlock
- Harbor
Which ones would you buff and how?
Here are my propositions:
[ Deadlock ]
- Make her wall able to be triggered like KJ molly.
- Make her sensors beep when someone passes them by, but NOT trigger. Just a beep so aware Sentinel players can now someone went by.
- Make her GravNet able to be picked up and reused a second time. Doesn't refresh in round or the next. (Like Gekko's Ult)
[ Chamber ]
- Make the Headhunter bullet cost 50. You can only buy 3, but headshots refund one bullet.
- Increase the Diameter Area of his TP by 2~3m.
[ Sage ]
- Decrease Heal cool down to 30, but only heals up to 80HP
- Allow Sage to heal her wall, using the healing orb.
- Ultimate is 7 orbs
[ Astra ]
- Her recalled smoke lasts for 2,5 seconds.
- Make her Cosmic Divide a bit Thicker
[ Harbor ]
- Walls don't slow allies
- Ult now has a small slow effect to enemies
- Add 1~2m of length to the Wall, and make it more bendable.
[ Iso ]
- If he wins the Ult, he can Ult again, max twice.
- Give a sound cue to his fragile so he knows he got someone in it.
- Make the width of his shield wall a bit bigger, enough to cover him if he runs with it.
- Fragile cost lowered to 100.
- Make his focus last 2 seconds more.
[ Neon ]
- Increase Ability Run Speed
- Increase Ability Run Time
- 3 Stuns but none of them bounce
- Wall can be bent like phoenix and Harbor.