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How I would fix val (ALLAT)

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#1
kimble

How to fix everything wrong with Valorant

WEAPON BALANCING

Shotguns

  • Bucky less dmg/pellet (Not really necessary, just fuck the gun)
  • Give judge the original 7 rounds, decrease rate of fire and decrease dmg/pellet (or just delete it)

Snipers

  • Decrease marshal body dmg to 90, still a one shot headshot. (Im tired of seeing ugly ass antieco clips)
  • OP is already in a good place, but a change I'd like to see is that the gun doesn't get accurate immediately after letting go of movement key, making counter strafing actually necessary. (Wouldn't mind getting this on every gun)
  • Don't release the new gun (already too much to work with)

Pistols

  • Decrease sheriff body dmg to 40-45, but it can still one shot headshot below 30m (making headshots matter more, esp on pistol rounds)
  • Decrease ghost shooting error

Rifles, SMGs and LMGs are fine imo, maybe increase the spread and spray of the phantom, too many crouch sprayers.

MAPS/MAP POOL

Pearl

  • Delete Pearl, I know it's not in the pool but I don't think there is a way to make it enjoyable to play or watch.

Ascent/Haven

  • Maybe a hot take but, either Ascent or Haven should stay in the pool indefinitely. I get that they can get stale, but I think these maps are a good benchmark to compare teams with. Also would be nice for infrequent players to always have something familiar to come back to.

Breeze

  • Make Breeze halls somehow useful again

Lotus

  • I dont know if it's limited to Lotus, but some parts of the wooden boxes are spammable with medium penetration and some are not, just fix it to be consistent all throughout the boxes.
  • Make C-site "safe plant" unspammable with high pen, it's already very open.
  • Mound's awkward shape makes the wall banging weird and inconsistent so just make every gun unable to penetrate it.

I don't have a lot to say for all the other maps.

AGENTS

  • Make anything that flies and has a hitbox have 30 hp at most, so you can break them in one hit with rifles.(Just frustrating)

Deadlock

  • Trips activate from line of sight, but stun takes longer to activate, and the area is slightly smaller
  • Make wall act like a cypher cage so you can activate it after throwing it, but lower the hp by a lot, otherwise way too op.

Jett

  • Give her 2 updrafts

Omen

  • Either revert the previous change regarding his blind, or just make it faster overall.

Neon

  • Walls deal damage to enemies.

Phoenix

  • Wall does not deal damage to teammates.

Skye

  • Revert the previous dog change but just lower the overall range.

Harbor

  • Cove disappears immediately after it is broken. (I hate it)

Kayo

  • Fix knife pls

Chamber

  • Maybe controversial but make the trip global. Could possibly deny the upcoming cypher meta a bit.
  • Lower Headhunter bodyshot dmg to 40-50, but still a oneshot headshot.

CAP THE AGENT AMOUNT TO MAX 30 AGENTS

  • Valorant is still a bit too much to learn for a new player so I can't imagine that it would be enjoyable having to learn
    200 different agents abilities later on.

EVERYTHING ELSE

  • Implement some sort of an endorsement system, so similarily endorsed players get the same games. This could kill the que times, but it would be a good experiment.
  • Make players choose their preferred communicating languages, and have them que similar ques. The filters don't have to be set in stone, but as a Stockholm server player I wish that I could get a team that comms in english for once.
  • Double the amount of skins in the daily shop, it has been 4 skins per day forever and the amount of skins in this game has probably more than doubled already.
  • No blue/green skins in nightmarket, they're already cheap and literally no one buys them.
  • Replay system pls

I probably forgot many things and I didn't bother to proofread this so just comment if there's something you'd like to add or if something is unclear.

#2
kimble
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I AINT READING ALLAT 🤣🤣

#11
valorant_player
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you got him bro 🗿

#3
Zerphyr1
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overall:
proposed gun changes are shit
proposed map changes are decent
proposed agent changes are bad

#4
kimble
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feel free to elaborate :)

#8
Zerphyr1
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guns:
I agree that bucky needs just a slight nerf and judge just deals slightly less damage.

marshals should not do 90 to the body as it's barely bought that often as it is and now there is barely any point in buying a marshal if it can't even 1 tap against save rounds

op change is shit. This game is not csgo and is mostly a casual game and so adding this movement key change will be weird as it's only for the op and valorant movement isn't that good and you can precisely one tap so I don't get why u need to nerf the op for when u swing an angle.

maps:
don't delete pearl as some people like it and it's good variety.

not sure what your going on about with the lotus boxes
who the fuck cares about being able to wall bang mound.

breeze halls was removed for a reason and it shouldn't be brought back as it makes the make so attacker sided and now with the chamber nerfs its gonna be such a big pain if halls is re-added

agents:
jett needs to be out of the meta for a bit as she has been meta for almost 4 years now.
omen blind is fine no need to change
not sure what u mean by things that can fly unless ur talking about stuff like sova drones and in which that's a stupid idea to make it one shot.

why would u make the harbor cove disappear immediately, harbor is already the second worst agent in comp and it's just stupid if it disappears right after breaking it.

chamber needs a buff not a nerf and what's wrong with a change in sentinel meta?

#12
kimble
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I deffo understand all your points ty for answering.

It might be just me but the wallbanging on lotus boxes and mound is very inconsistent thats why I'd like a change.
I feel like Halls is just dead weight rn but maybe thats what they're going for.

I dont think an extra uppdraft changes the entire meta.
Ever since the most recent nerf I havent seen omen blind do much. Also I think the nerf was unnecessary since controllers were pretty balanced.
With the flying things I meant like reyna blinds etc even skye flashes if someone manages to hit them. Breaking a sova drone in one hit is bs thats my bad.
With the addition of a global trip I dont think its a big nerf, just making it align with the proposed sheriff changes.

#5
_angelmrm_
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(Allat)

#6
Liem
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many of these are good changes but some are like the worst suggestions i have ever seen

#7
kimble
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#4

#10
Liem
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decrease sheriff damage is stupid and there is no need to nerf sheriff. Making sova drone and skye dog one hit by vandal is also stupid. Gunplay with movement is fine right now. Delete Pearl very big W

#13
kimble
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yeah i forgor sova drone existed while writing this

#9
Poge
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everything except 30 max agent is fine

oh and dont nerf the op.

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