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Sentinel Buff Ideas

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#1
WinterZ

Yeah this is smt I wanted to make for a while. Imo this is much needed to help combat KJs absurd pickrate. Lets get started ^_^

Chamber:

Rendevous:

  • Charges increased from 1>>>2
  • While in range of a teleport anchor, USE to teleport to the other anchor. Teleport anchors can be placed within a max range of 20m within each other and have a radius of 4m each. 20s cooldown between tps

Trademark:

  • Charges increased from 1>>>2

Tour De Force:

  • Ult orbs required decreased from 8>>>7

Cypher

Spycam:

  • Spycam cooldown upon destruction decreased from 45s >>> 35s
  • Spycam reveal effect changed to a constant reveal that lasts 2 seconds but dart cooldown increased to 15 seconds

Cyber Cage:

  • Cyber Cage now slows all enemies inside it by 30%
  • Cyber Cage no longer plays sound when enemy walks through it

Trapwire:

  • Trapwire now can catch 2 enemies at once instead of 1
  • Windup time decreased from 3s >>> 2.5s

Neural Theft:

  • Neural Theft now provides information on enemy HP and Shield levels, weapons and abilities.
    Ult orbs required increased from 6>>7

Sage

Slow Orb:

  • Slow Orb cost decreased from 200>>>100 credits

Barrier Orb:

  • Barrier Orb fortification time decreased from 3.3>>>2.7 seconds

Lmk what yall think and leave your sentinel buff ideas in the replies

#2
ZeRUSia
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aint

#3
kamisavitar
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Cypher cage and slow?
Never ever will happen

#4
WinterZ
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ZeRUSia [#2]

aint

:(

#5
Qadr
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ZeRUSia [#2]

aint

readin

#6
kamisavitar
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Good ideas bt too overpowered

#7
WinterZ
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kamisavitar [#3]

Cypher cage and slow?
Never ever will happen

why not? Its just a little slow and ion think it would really change things too much

#8
DetonationFocusMeiy
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This is the worst thread ive seen today

#9
WinterZ
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kamisavitar [#6]

Good ideas bt too overpowered

What specifically is too OP

maybe I can change it

#10
danii1
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You're just making Sentinels way too overpowered imo

#11
kamisavitar
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WinterZ [#7]

why not? Its just a little slow and ion think it would really change things too much

Cypher cage creates sound... And if enemy is slowed in cage.. it will make impossible to escape from Spam... Thus confirming 1 or multiple kill every round just by a smoke

#12
WinterZ
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DetonationFocusMeiy [#8]

This is the worst thread ive seen today

how so?

#13
WinterZ
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kamisavitar [#11]

Cypher cage creates sound... And if enemy is slowed in cage.. it will make impossible to escape from Spam... Thus confirming 1 or multiple kill every round just by a smoke

ok ill remove the sound part then

#14
burritx
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kamisavitar [#3]

Cypher cage and slow?
Never ever will happen

what 💀
That's literally how the cage was in beta you idiot

#15
WinterZ
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danii1 [#10]

You're just making Sentinels way too overpowered imo

#9

#16
kamisavitar
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WinterZ [#9]

What specifically is too OP

maybe I can change it

Everything EXCEPT sage slow orb cost and 2 trademarks

#17
NAclearsSA
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Just nerf KJ a bit. Chamber meta was dead asf and i mained Chamber

#18
DetonationFocusMeiy
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WinterZ [#12]

how so?

U just made cyhper become john wick

#19
WinterZ
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kamisavitar [#16]

Everything EXCEPT sage slow orb cost and 2 trademarks

check now. see if its better

#20
WinterZ
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DetonationFocusMeiy [#18]

U just made cyhper become john wick

#19

#21
WinterZ
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NAclearsSA [#17]

Just nerf KJ a bit. Chamber meta was dead asf and i mained Chamber

nah if I did that then probably no sentinels would be picked at all across any maps

#22
kbkdark
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I think that's too OP, the changes I would make are:

Chamber:

  • 1 Anchor, but 17m-18m radius for TP
  • Still 1 Trademark, but proximity radius restriction of 43-45m
  • I agree about 7 orbs ult

Cypher:

  • Cam cooldown 30s (when destroyed)
  • Slow of 15% is already good
  • Neural Theft show HP and Shield levels, weapons and abilities + the actual 2 ticks (why show the minimum credits for next round? It's just press TAB 🤣)

Sage:

  • Slow Orb cost 150
  • Barrier cost 350 and 3s to fortificate
#23
WinterZ
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kbkdark [#22]

I think that's too OP, the changes I would make are:

Chamber:

  • 1 Anchor, but 17m-18m radius for TP
  • Still 1 Trademark, but proximity radius restriction of 43-45m
  • I agree about 7 orbs ult

Cypher:

  • Cam cooldown 30s (when destroyed)
  • Slow of 15% is already good
  • Neural Theft show HP and Shield levels, weapons and abilities + the actual 2 ticks (why show the minimum credits for next round? It's just press TAB 🤣)

Sage:

  • Slow Orb cost 150
  • Barrier cost 350 and 3s to fortificate

good changes

I still think KJ would be somewhat dominant if you implemented these tho

#24
Domination
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Thank you for this proposal, I read it and sent it to Riot and this is what they responded

Bullshit🗿

#25
LyCan52
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+tenz

#26
Blackflash_11111
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Domination [#24]

Thank you for this proposal, I read it and sent it to Riot and this is what they responded

Bullshit🗿

lol bro

#27
Cresp
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Make neural theft 7 orbs with that buff. Make chamber rendezvous be no cd like brim. I imagine thats what you meant. The cage slow was really stong back then so i imagine they would make like a worse chamber slow. I also think the reason cypher is so bad is because he has no stall potential. Kj has mollies and vulnerable to stall but cypher has trips that die instantly.

#28
WinterZ
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Cresp [#27]

Make neural theft 7 orbs with that buff. Make chamber rendezvous be no cd like brim. I imagine thats what you meant. The cage slow was really stong back then so i imagine they would make like a worse chamber slow. I also think the reason cypher is so bad is because he has no stall potential. Kj has mollies and vulnerable to stall but cypher has trips that die instantly.

Make neural theft 7 orbs with that buff

bet. And there would be a 20 sec cooldown between tps for chamber btw i should put that in

#29
Cresp
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WinterZ [#28]

Make neural theft 7 orbs with that buff

bet. And there would be a 20 sec cooldown between tps for chamber btw i should put that in

Yes put that in

#30
TS_ChedZ
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-Dephh

#31
Dybala21
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Chamber's buff idea:

Just delete him from the game

#32
dapada
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bro making cypher the next broken agent after chamber🗿

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