A game between some of the best teams in the world(LEV vs PRX), and during the entire 24 round game, we didnt had one single Operator, the gun that should be the most important one in tatical fps games, wasnt touched once in a high level game, simply because there wasnt any chamber in the match. Dont get me wrong, in our ranked games, a good player can do some serious damage with an OP, but in high-coordinated games, the gun becomes a burden to most agents, cause they cant get god value with it, the sniper is too weak, expensiveand there are plenty of agents out there to counter it, the problem is, u cant buff de gun because of chamber.
Now lets imagine a world were chamber don't exist, thanks to the dash nerf, jett isn't too obnoxious with the 4700 gun anymore, so riot can buff the OP to shoot a little faster, maybe the running speed can be increased as well. Operator will become more viable to every agent in pro play. And u may think: "but in ranked would be impossible to play against". For ranked that change has a even better potential, now to rank up, or at least to get in ascendant+, ppl would actually need to be a little smarter.
Making the OP stronger would empower our sentinels/controllers/initiators mains, cause now they can have another way of impacting the game, instead of just rifling, not needing to be a chamber or jett to use the operator, of course there will be agents better suited. As the ranks go higher, that would pretty much force the person to be better at team play, controllers and initiators would have more of a important role, at countering the sniper that would become more popular, and those braindeads that ego peek everything wont even grasp diamond. That buff would pretty much force players to have a higher skill level.
TLDR: chamber should be deleted, he is the reason that the operator needs needs to be dogshit.