Phoenix, Yoru and KAY/O utility changes
Pistol Won | Eco (won) | $ (won) | $$ (won) | $$$ (won) | |
---|---|---|---|---|---|
Windmill Isle
|
1
|
5 (2)
|
0 (0)
|
0 (0)
|
12 (11)
|
FLUX
|
1
|
4 (2)
|
2 (0)
|
5 (1)
|
6 (1)
|
(BANK)
Windmill Isle
FLUX
(BANK)
|
1
0.0k
0.0k
|
2
0.0k
0.0k
|
3
0.0k
0.0k
|
4
1.2k
$$$
$$$
9.0k
|
5
4.2k
$$$
$$
3.7k
|
6
10.6k
$$$
$
8.8k
|
7
16.7k
$$$
$$$
1.5k
|
8
19.1k
$$$
$$
8.5k
|
9
21.0k
$$$
$$$
2.6k
|
10
8.1k
$$$
$$$
3.5k
|
11
5.0k
$$$
$
10.3k
|
12
4.3k
$$$
$$$
1.3k
|
(BANK)
Windmill Isle
FLUX
(BANK)
|
13
0.2k
0.2k
|
14
9.3k
$$
2.9k
|
15
0.8k
$$$
$$
13.6k
|
16
10.1k
$$$
$$$
0.9k
|
17
8.9k
$$$
$$
2.3k
|
Pistol Won | Eco (won) | $ (won) | $$ (won) | $$$ (won) | |
---|---|---|---|---|---|
Windmill Isle
|
1
|
5 (2)
|
0 (0)
|
0 (0)
|
12 (11)
|
FLUX
|
1
|
4 (2)
|
2 (0)
|
5 (1)
|
6 (1)
|