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Agent Change Discussion

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#1
Wronghand

Basically, I wanted to know what others would do to the underpowered agents in Valorant. Quick personal tier list of agents:

Great: Chamber, Skye, Kay/o, Raze
Good: Jett, Omen, Brimstone, Viper, Sova, Fade, Breach
Decent: Sage, Yoru, Neon
Underpowered: Astra, Phenoix, Reyna, Cypher, Killjoy.

I'm like 90% sure the underpowered agents are agreed on, so this is how I would buff them.
Note* some need more than others.

Starting from the easiest to the hardest;
Astra - just give her a star back, but differently.
This I'd the idea, she can have access to 4 stars at once, but has an extra star that comes at a cool down once one is used, basically the same as taking a star back. If you place and take back a star, the star you pulled will go in the extra slot, it's just 4 stars with 1 overflow for later.
why? It gives Astra a real place in postplants. Still the hhuuggee return cooldown, but she cab use 3/4 for a site execute and still have resources for a post smoke and/or suck. Gives her a reason to be picked really.

Omen - Yes he's in a good place, but his ult is still the worst in the game. Simple buff, give him a fake shadow for info. Here's how it goes: when ulting you left click where you want to go and right click for the shadow. Makes the same sounds and everything. Anything in the sound range of a shadow will show on your mini map, so you can tp heaven, and place a shadow on the stairs. Makes the ult worth it for once.

Killjoy and Cypher: these are quick. These two hold sites, let's let them do that.
KJ bot: Still free but you get 2. For a ballence they only shoot 2 bullets instead of 3. And increased range on KJ herself. This let's Killjoy cover 2 angles and not worry about an aggressive bot failing and screwing the setup a bit.
It's similar with Cypher, 1 more trip (2=>3). Double. Trip. Setups. You can cover 2 angles but it allows for viable double setups, they're not just a stupid little gimmick. Or you can cover the entrance onto the site as well as the extremities (like you can cover hooka, garden/octagon, and have elbow covered to protect you if you need to run back CT. Yhe other thing I'd do to Cypher is buff his ult. He's Mr. Info, so he'll get info, dammit! It's the sake reveal, but in addition to location it reveals traps, abilities, health, and (most important) where the spike is. It gives you round winning info, and makes it a useful ult.

Oh God is it time? Shit I got Reyna still to do -
Bitch can't entry. Ya know the reveal that Fade has? Make Reyna eye do that to A SINGLE, CLOSEST PERSON to the eye. She goes it, kills that guy, and has access to her kit instantly. Has entry power. That's all she needs.

Now. Him.
Phenoix. He's bad, really bad.
Give the fucker overheal. Make his flashes faster, and silent. Make his wall do more. Idk man this guy would still suck. Let's do it : Rapid-fire IN THE FIRE. He gets in site and holds it as a sentry turret. Molly can do less, but last longer. I think it'll give him a reason to be in the game lol.

That's it. All the other agents are in a good place. Difference between great-good-decent imo I'd just how useful they are. That's really it. But first 1 more:
Sage: Buy wall segments for 100 dollars each. Allows you to save a wall segment if a gap would be filled by 3 so you can block off something narrow or do a funny block up. Think it'd make sage more useful on like bind and haven.

#2
TipTop
2
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agree.

#3
RahuLllllll
0
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true

#4
JustEnjoying
0
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correct

#5
redlight
0
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I agree

#6
chauste
1
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Now. Him.
Phenoix. He's bad, really bad.

#7
Dr_DoofenshmirtZ
0
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rito pls bring back pre-nerf skye, i have bad aim so that was the only thing that helped me climb

#8
13oken
0
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honestly i really like that astra change i think it would be perfect

#9
PastorClarence
3
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Some changes that i think would make a little more sense, giving KJ and cypher more util isnt gonna happen and would make them a bit too op imo. Increasing KJ's range and maybe make her turret do a little bit more damage instead would be better. With cypher, just make the cages reveal like they used to, i dont feel like the sound q is enough. Also maybe make his cam do like 10 dmg. Wouldn't hurt but in close 1v1s with low hp it could be a game changer. Astra makes sense, the problem with reyna is that like the 4 dismiss/overheal isnt that bad but it was awful for low elo but balanced in pro play. Maybe just making it 3 would be fine, and lower the cost of the flash by 50 creds. Phoenix should be able to full heal from 1-100 with his molly and it should do more damage, his wall should also do more damage and maybe making his flash pop faster would be good.

#10
Vectorxz
1
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PastorClarence [#9]

Some changes that i think would make a little more sense, giving KJ and cypher more util isnt gonna happen and would make them a bit too op imo. Increasing KJ's range and maybe make her turret do a little bit more damage instead would be better. With cypher, just make the cages reveal like they used to, i dont feel like the sound q is enough. Also maybe make his cam do like 10 dmg. Wouldn't hurt but in close 1v1s with low hp it could be a game changer. Astra makes sense, the problem with reyna is that like the 4 dismiss/overheal isnt that bad but it was awful for low elo but balanced in pro play. Maybe just making it 3 would be fine, and lower the cost of the flash by 50 creds. Phoenix should be able to full heal from 1-100 with his molly and it should do more damage, his wall should also do more damage and maybe making his flash pop faster would be good.

i don’t think the cages ever revealed, maybe bring back the slow tho

#11
Elso
4
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Astra is still decent tbh imo

#12
greedeetv
0
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Elso [#11]

Astra is still decent tbh imo

Agreed. Astra, raze, chamber, and fade have some insane ability comboes

#13
shuffled
1
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I like everything about your Phenoix changes.

#14
alexxx
0
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love the omen ult idea

#15
nikoya
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chauste [#6]

Now. Him.
Phenoix. He's bad, really bad.

really really bad

#16
BardMain
0
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Where's Bard Tho?

#17
iSlasher
1
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Vectorxz [#10]

i don’t think the cages ever revealed, maybe bring back the slow tho

iirc they used to do the little yellow tick like his cam does when the sound played

#18
Itchy
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Dr_DoofenshmirtZ [#7]

rito pls bring back pre-nerf skye, i have bad aim so that was the only thing that helped me climb

What was pre nerf skye? The nerf in taking out skyes gun after flashing?

#19
iSlasher
0
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The omen ult idea is amazing. Caveat is that, once you place the shadow, you must teleport within a radius around it (probably about the same as a Sova dart), and if it is shot before you teleport you lose the ult but get refunded 2 or 3 ult points.

#20
zzzzzzzzz
0
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kj cypher are already good imo

#21
DiegoMocu
0
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-Love the omen ult idea
-Astra is actually balanced imo, she's still viable with her 4 stars in some maps
-2 KJ turrets would be absurdly overpowered, with 2 or 3 bullets. Once Chamber gets a razonable nerf, a not very notorious buff for both Cypher and Killjoy would put them back in the map
-I like the Reyna's buff, but idk if it would match with her design, anyway I know most ppl don't give a fuck about it sooo...
-Just overpower Phoenix as much as u can, his KEY ABILITY is a molly which lasts 4 seconds, wtf is that. Molly should last like 9secs and heal 80 instead of 60; more faster and silent flashes as u said, give him TWO WALLS OR STH I DONT CARE MAKE HIM USEFUL AAAAAAAA

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