k1rby
Flag: Denmark
Registered: January 4, 2024
Last post: December 19, 2024 at 11:45 PM
Posts: 100
1 2

thing is, he did the complete opposite on breeze

posted 6 months ago

agreed, way too much overpeeking and trying to make hero plays when already down a player. and man if u get a free pick, pls just get outta there...

posted 6 months ago

u got baited 😭

posted 6 months ago

biggest balls in the server rn

posted 6 months ago

holy shiii the scope was covering most, if not ALL, of that TOO

posted 6 months ago

fns can raze

posted 6 months ago

damn man would’ve made bank

posted 6 months ago

nah we ain’t giving him a nice feast after that bet 💀

posted 6 months ago

honestly tho 😭😭, like we just need to see raze drop off a bit in terms of usage and an increase in other agents. i feel like some of the phoenix changes listed may make him a little bit more playable, particularly when you have loud who has already tried running multiple phoenix comps on many maps. and like loud did with harbour innovation, may allow phoenix to be a viable alternative pick on some maps. same goes with neon.

and iso having a grappling gun would mean he is more of a movement duelist whereas before he literally was an aim and shoot duelist with no flashes.

posted 6 months ago

13/30 bait

posted 6 months ago

My take on the duelist changes

Reyna
Reyna is predominantly an aim/flash duelist. I don't think there is much to change/add to Reyna without making her broken in ranked.

Change:

  • Addition of a passive ability – permanent increase in movement speed after a kill or assist (x1.1, x1.2) for a maximum of two times.

Raze
Satchels are a big part of her kit, so all the movement related functions I think should stay the same (e.g. dealing knock back movement to enemies)

Changes:

  • Satchels deal no damage – cannot break util (forces players to use satchels for ONLY movement)
  • CONTROVERSIAL but could be a potential balancing factor to reduce raze's pick rate – paint shells cost credits (e.g. 250 creds), though if raze doesn't buy it at the start, she can still get it after two kills
  • OR ult = +1 points

Yoru
Has a niche in breeze and has very limited play on other maps (depending on region).

Changes:

  • Teleport travels faster (e.g. x1.25) AND decays a little slower (e.g. +5-10s) – allows faster entry onto site AND better rotation timings or lurk timings
  • Clone can be picked up before barriers go down

Iso
Like reyna, aim duelist but less self-sufficient due to lacking flashes. His vulnerable makes him feel more like an initiator/duelist.

Changes:

  • Double tap activates automatically after a kill – no need to shoot an orb
  • Ultimate makes enemy vulnerable (at the pro level, iso's ult is basically an even 1v1 – this would allow an opponent to die to two body shots instead of four at full HP)
  • Interesting idea for rework – signature ability = grappling gun – pulls iso towards wall (range limit but fast weapon redraw time) –> double tap replaces vulnerable

Jett
Has a pretty good spot in the map rotation. Don't think she really needs changes.

Phoenix
Basically sees no pro play despite having an ult that costs 6 points. Honestly no idea how to change this guy.

Changes:

  • Flash – can be charged up (if player holds down button command) to throw a further distance (same curvature though) – more versatility in its uses
  • Wall – increased length and can go through structures (some uses with this e.g. on lotus can curve wall from A main into tree and cut off site to fake presence in tree, e.g. wall off heaven on split, etc)
  • Ultimate – lasts longer (+2-4 seconds)
  • Molly is more throwable (further distance and can be dropped on command)

Neon

Changes:

  • Wall does slight damage to enemies & applies a slow if enemies try to enter to pick off
  • While running (high gear), neon takes reduced damage to the body due to being "energised" (x0.75 – meaning 5 body shots vs 4 with rifle)

OR another change to reduce RAZE farming ult orbs

  • ult orbs disappear after a certain time (e.g. 30 seconds) –> basically removes the chance of raze securing both ult orbs
posted 6 months ago

yo

posted 6 months ago

i’d pay 10k to see that

posted 7 months ago

Demon0 hair

posted 7 months ago

find something you love doing, or learn something. keep yourself occupied with the things you like doing.

you could try to establish a routine and just DO IT, for example:

waking up at a certain time AND ACTUALLY GETTING UP, going for a morning or afternoon run (before or after school/uni/work). spending time working on yourself CONSISTENTLY (eg getting enough sleep, going to the gym, running, any exercise). improving yourself in other aspects (eg learning something you enjoy - coding, filmography, photography, music, etc).

and also like other people have said, try and make new connections with people, teachers, whoever. if that doesn’t fully appeal to you yet, that’s okay. over time, you’ll see some people gravitate to you, and you will gravitate to some people, and then that’s when you should make a genuine connection.

Time, consistency, a positive outlook and many other things are always key and without keys, it’s just that one tiny bit harder to unlock your inner happiness and potential.

posted 7 months ago

any plans to continue studying or r u gonna b working?

posted 7 months ago

you’re right that is a disaster 💀

posted 7 months ago

this guy HAS to be on crack

posted 7 months ago

insane prediction 🤯🤯🤯

posted 7 months ago

yea it’s slow i agree, combined with info getting in other parts of the map (eg bang pushing down B long and into their spawn), suggests increased A presence).

their post plants are also 90% stall, they rarely stay on site at all.

posted 7 months ago

they've lost too many rounds where they have the player advantage, also their post plants aren't too good especially with positioning

posted 7 months ago

mainly play yoru, skye, sova, astra
can flex well on breach, viper, cypher and jett

posted 7 months ago

i just enjoy watching him play valorant

posted 7 months ago

who's gonna tell him?

posted 7 months ago

first time – they had no control or info from anything past A rubble

posted 7 months ago

why would you not check that spot...

posted 7 months ago

bonkar goat

posted 7 months ago

neither cos skrossi the GOAT

posted 8 months ago

tbh, there are way worse takes LMAO

posted 8 months ago

⤵️⤵️⤵️

posted 8 months ago

braindead take as usual 😴

posted 8 months ago

me pls

posted 8 months ago

:c4lypso:

posted 8 months ago

mindfreak is still good + team chem

posted 8 months ago

will be extremely difficult, tbh dunno if we will ever see a team to win all three international events in a year due to strats/antistratting and the volatility of the game

posted 8 months ago

lol thought termi got dropped 💀

posted 8 months ago

why would u even bring up your own thread again 💀

posted 8 months ago

this ain't even ur PICKEM 💀💀💀 lol

posted 8 months ago

💀💀 no i didn't HAHAHAHA

posted 8 months ago

never let him cook again

posted 8 months ago

who will replace net on G2??

posted 9 months ago

lol nice one buddy

posted 9 months ago

could you please give an example of what projects i can create regarding data analysis and/or data structures? not sure if im using these terms right hahah sorry

posted 11 months ago

what are projects? like app development? or what else?

posted 11 months ago

is there a specific match u would like analysed?

posted 11 months ago

What level is considered proficient in coding (or alternatively, good enough to get a job)? Like what stuff should I know how to do?

for context, i am not looking for a job in coding right now and am studying a completely unrelated degree :)

posted 11 months ago
1 2