- NANANANAHEY- no
- they realize subbing off a paycheck stealer is a good idea
- trash
Flag: | Chile |
Registered: | March 15, 2022 |
Last post: | July 20, 2024 at 8:54 PM |
Posts: | 1946 |
Crws & Borkum clear midfreak
boohoo no garnets πͺπͺπͺ
Seoldam ain't seeing the spot if Suggest keep performing and they're looked more coordinated with TakeJ anyway. I think they should prepare a farewell video for him KEKW
running 2 duelist and your smoker is only astra on top of that only got 2 different rounds (7-5) as attacker, props to Reita but PRX are shoting themself in the foot. dogshit draft
One Piece manga is for ADHD people anyway and boringπͺπͺπͺπͺ
the same people who pick Seoldam OMEGALUL
26 - 0 inc πΏ
would be still beating City ass and get knock up by Madrid in semis anyway
2 KR > 5 KR. we found the formula!
they design different maps with the same site, it's shitbox all over again.
Rito actually incapable of learning ππ
are you high bruh?
unleash your carnal desire at orc massage then and it's only $15 in steam ππππππ
finally a batter representation than ARGH ARGH Q LETSGOOOO π²π¨π²π¨π²π¨π²π¨π²π¨
nah I can do better than this dogshit UI
26 - 0 for GenG
beat this argh argh q shit ass so they can demoted to where they belong and possibly save the players
one thing for sure Rito should put more eyes on T2-T3 scene so they would minimize the gambling mafia, it's always Chinese problem be it in CSGO or League
mereka kan percaya ama vision mereka, sama kek team pubgnya saking terangnya visionnya sampe buta ama divisinya π€£π€£π€£π€£π€£
ain't no switch till the entire vtuber circle play it and make a tournament of it like vsaikyo and valorant vtuber ββπππ€π€π€
Monjet solo T3
sntinel main (chamber only) π€π€π€π€£π€£
it's time to bring reworked bind and delete shitbox from existence π€π€π€
it isn't limited to Viper ult actually. Viper wall and Harbor wall interact with its surrounding environment.
ex: default smoke in Fracture B site as attacker, it'll follow elevated ground if you aimed higher and vice versa here's with picture: https://i.imgur.com/rwbMYGP.png
so yeah Valve kinda copied Valorant smokes mechanic but they're adding their own twist (dissipipate upon impact and recovered)
it's all come down to consumer, consumer doesn't care if it original or a copy if they find it fun then they're gonna enjoy it. you can scream all you want but numbers speak for itself.
take an example of another game like Fall guys, there's knock off in mobile version and it has more players active than original one.
Valve is an Innovator, Riot is entrepreneur both are making a significant change benefitting consumer but it's Riot turn now to adapt with Valve move.
if you talking about who's worse then both are worse. Valve with their dependencies with 3rd parties and Rito with how stubborn & ignoring community outcry (replay when?)
I mean they can still change it since it'll release in summer and probably they also want to hear the community opinions too
that of course realism play factor too but this mechanic is too cool to miss it no?
based on video yes it can create bullet hole, dissipate and going back after a sec. the point I get is to prevent blindly spray and have a higher risk factor and I would like Rito try to implement this
I rather it just be nades
I dissagre as the nades completly erase the point of smoke as it seems completely dissapear based on video. it's too OP for attacker side
counter play that
problem is people would do the same thing as if it's the old mechanic without thinking it's the new mechanic and a high risk high play. I bet old cs frogs gonna cry about this new mechanic in Leddit
not really since Valo doesn't really have a "nade" other than Raze and we don't really need to completly "goes puff" if you spam it or nade it, make it responsive to bullet is already good enough since you need to think twice when spamming the smokes and we do have "responsive smokes" in the form of viper ult. so I guess it's possible
tru that
we have water and gas lmfao and a literal cosmos bending