IRLV vinizin.
Flag: | Brazil |
Registered: | May 24, 2021 |
Last post: | November 22, 2024 at 6:35 PM |
Posts: | 278 |
IRLV vinizin.
GOAT
luid.
basic.
a salvação do cenário brasileiro se chama spirit academy.
I agree with everything you said, but I still see a lack of seriousness in those who play ranked.
I agree, but to secure a prize pool, the project has to demonstrate that it's working, show that the players are actively playing to improve, etc.
That depends a lot on the region, for example here in Brazil, ranked has been very scarcely played. Just one week before the end of the season, there were only 300 Radiants on the server, most players can't stand constantly encountering streamer smurfs.
What would be appealing for you to have in a Valorant HUB with only professional players and promising players from the scene? What would attract more interest from you to watch or follow?
The format of the hub would be in the style of CS:GO's FPL and R6's hub.
Brazil has a lot of talented players in the tier 2/3 scene, but most of them are 16-17 years old. Due to franchise rules, they are unable to play. Thus, the only option is to recycle the same players, even if they are not the best. Furia, LOUD, MIBR could have infinitely better teams if it weren't for this rule of only allowing players over 18 years old to compete.
todos sabemos o culpado desse fracasso.
as ruas não esqueceram de peixoto :(
hype
turkish > tarik
the new dgzin
LOUD teddy vs MIBR yeah 🔥
LOUD at Valorant Champions = Real Madrid at UCL
teddy é o jogador mais injustiçado do cenário brasileiro de valorant.
sempre jogou bem em todos os times que passou
Will Noyn have the courage to award the BAGRE D'OR prize to the worst player of the week, ASPAS? Or does he only have the courage to give this award to Americans?
https://twitter.com/kobavlr/status/1637614276503281667
???????????????
If the union decides to remove NTK due to outgame issues, who would you bet on? An experienced player or a promising one? SKZ is coming strong for competitive play, Lukxo is very promising, and there's Kenkaayy and others out there.
BR
Se a the union decidir remover NTK devido a problemas fora do jogo, em quem você apostaria? Um jogador experiente ou um promissor? SKZ está vindo forte para jogos competitivos, Lukxo é muito promissor e há também o Kenkaayy e outros por aí.
Will we ever see an ASTRALIS ERA in Valorant?
I think it's more likely that TenZ takes some time off to spend with Kyedae.
Aspas traveling alone to Los Angeles, Keznit dissatisfied in the Leviatan. This transfer window is going to be hype.
This is a terrible moment to recommend this YouTube video to me.
https://www.youtube.com/watch?v=g5_KZ07NjMQ
Serious topic, which teams surprised you the most in this lock-in? I didn't expect anything from this new FURIA, but they were one of the teams that brought the most difficulties to Fnatic. Fnatic also surprised me a lot, Leo and Alfajer form an absurd duo.
TODAY WE'RE SENDING FNATIC HOME 🔥🔥🔥
The problem is that it might be with the trophy.
Imagine having one of the best players in Brazil on your team and using a player who clearly can't fully utilize the character. Tuyz is very underrated; in a 2 duelist map, he and aspas would crush everyone.
if loud wins the LOCK IN can it compare with the two SK/LG majors?
I agree, but that Leviathan team is scary, they play true Valorant.
Imagine LOUD with Onur as coach, it would be the Astralis of Valorant, but all of that was ruined by a silly reason.
ai você tem que lembrar que é o mesmo coach, a kru trazia essa ascent com o onur muito antes que a loud.
onur sabe dominar esse mapa e nesse pouco tempo de loud pode ter influenciado sim nos treinos
There are some reasons for this. First, esports have a very loyal and engaged fan base, with millions of people watching live competitions online and in arenas all over the world. Additionally, companies are investing more and more money into esports, which is driving the growth of the industry as a whole.
Another reason for the potential of esports is that they have a global appeal. Unlike traditional sports, which are often more popular in some regions of the world than others, esports have a global fan base and can be played and watched anywhere with internet access.
However, there are some obstacles that esports need to overcome before they reach the same level of popularity as traditional sports. One of these obstacles is the perception that esports are not "real sports". Some people still view video games as a sedentary activity and do not recognize the skill and talent required to play at a professional level.
Additionally, esports face regulatory and infrastructure challenges. Many countries still do not have an established regulatory framework for esports, which can affect the ability of teams and players to compete internationally. There may also be challenges regarding infrastructure, such as the availability of venues for competitions and training.
In summary, esports have the potential to reach the same level of popularity as traditional sports, but there are still obstacles to overcome. With the continued growth of the industry and the increasing recognition of video games as a legitimate form of competition, it is possible that esports will continue to grow and become even more popular in the coming years
https://www.vlr.gg/pickem/af9604d4
special one