Yeah I do agree with that
Flag: | Finland |
Registered: | March 12, 2022 |
Last post: | November 23, 2024 at 1:59 PM |
Posts: | 700 |
Yeah I do agree with that
Aim diff is what his kit is about though
I remember that one ardiis clutch on a site ascent like it was yesterday
Out: split, lotus
In: fracture, haven
I'd rather remove marved for fns, ethans util usage is too good, his calling is just the problem
I was already stunned when he got his first kill entry with that updraft bucky, but the ending for the round was like a dream
Putting up elite level games
I mean what can I say? They've been very disappointing
It's nice to see dawgemo finally starting to cook
RRQ has very insane individuals but the strats and team plays feel like the level of average Chinise team
True, the abilities for the most part are pretty balanced, its just annoying in ranked if you're playing solo anchor, you get quad flashed, stunned, sova ulted all at once, but if you somehow have to retake the other site in after plant, the enemies still have all the same util for after plant that they had taking your site
I don't think anything can make it more challenging, its just naturally pretty easy game, and the way the game is just built it just doesn't feel fun, like a lot of things are just RNG based and getting ability spammed in game isn't a fun experience even though it is part of the game, but idk why it feels so stale, like I play cs and it doesn't feel stale even though it has less content and its just W key holding simulator, but right now the biggest reason I just can't play at all is the map pool, basically every single map I ever liked has been taken out of ranked and I just don't feel the need to grind to Radiant from immortal 2 if I'm not even having fun playing
Something could've changed but from my experience 99% of the lurkers on my team have either no impact or even negative impact, and almost never use any comms. But I haven't even played in like 4 acts now, the game is just really stale and isn't fun/challenging
Yeah sure... Its teams fault that theres 30 seconds left and the lurk hasn't even gotten past the first corner yet, like if you haven't even taken your first step after a full minute of gameplay maybe the lurk isn't useful, thats like the average immortal lurker
its just genuinely painful to watch the same guy doing his lurk after dying in exec alone in 1 v 3 or something completely across the map with 0 kills, 0 impact, 0 comms trying to blame it on the team for losing the round
Its good if you know what you're doing, 99% of the people in immortal 1-2 have no clue what they're doing when lurking, especially when they're lurking with reyna or jett or some shit like morons, they're just doing it to get frags to feed their egoes
The entire game is bait central cause everyone plays for kills, people are so afraid of taking fights even when you throw every single piece of util you have for them, rank doesn't change it at all, in immortal 2 you still get 1-2 people every single game lurking across the map having close to no impact
Also in higher ranks if you yourself have a bad game, teammates actually have the ability to carry, in plat or lower if you don't drop 35 you lose
The game is perfect cause it's theoretically infinite, you're only limited by imagination
It's kinda like overwatch, fun to watch but not very fun to play
Bleed wins map 1 but gets reverse swept with forsaken unfortunately bottom fragging
Bold of you to assume I play valorant
Emea team will definitely win champs but it's hard to say which teams will make playoffs and which don't so early
Don't let this distract you from wtf happened to dawgemo
I just can't see aspas dropping another nuclear bomb of a performance back to back so I agree
Put some respect on icecolds name
Wat is bro waffling about
She's not wrong, tonz wouldn't have gotten the dink on xeppaa
RRQ clears
He got benched and replaced by icy
No net no win
Imagine wolves didn't have their knives out on afterplant 70% of the time
rb drops 90 and loses, unlucky
FREEEXY