bad audio, bad observer, and more. this production team is probably the worst i've ever seen
tRONGOD [#5]I watched couple of rounds of breeze map ( Rej vs FS ) it's seems alright to me ? I mean yea except of not having face cams, replays etc.
Is it gone bad again ?
sometimes the audio literally just cuts out of nowhere and it's pretty annoying
tRONGOD [#5]I watched couple of rounds of breeze map ( Rej vs FS ) it's seems alright to me ? I mean yea except of not having face cams, replays etc.
Is it gone bad again ?
bind map rn there is no ingame audio, the observers are like yesterday again
tRONGOD [#5]I watched couple of rounds of breeze map ( Rej vs FS ) it's seems alright to me ? I mean yea except of not having face cams, replays etc.
Is it gone bad again ?
tune in to fs vs rj now, the audio switched between from 70 to 10 to 50 to 40 every like 4 seconds
StockfishZ [#8]tune in to fs vs rj now, the audio switched between from 70 to 10 to 50 to 40 every like 4 seconds
Defender side audio is at level 0. They only have attacker side audio. Scuffed AF observing lol
StockfishZ [#8]tune in to fs vs rj now, the audio switched between from 70 to 10 to 50 to 40 every like 4 seconds
Damn that's rough, I still remember most of the people were trolling VCC production only because it had quite a few tech pauses but now that I think of it, they did a good fkin job man and even the local organizers like TEC have done a better job with facecams, replays, multiple povs etc. all that without having the access to Val API.