The whole role lock thing is stupid, BUT I have a solution.
Unranked: Keep it casual
Ranked: Minimum 1 of each role, maximum 3, allows for many comps and keeps it stable.
uwukitten [#3]mfs be like "I hate role lock" then introduce the same thing in a slightly different way
the game is awful and will die in a few months, the character balance is a joke and it literally has seasonal damage boosts for characters 😭
Bro it keeps the queue times, allows people to play what they want to an extent, and is only in comp, what is the issue?
localkoolkid [#5]Bro it keeps the queue times, allows people to play what they want to an extent, and is only in comp, what is the issue?
the issue is that you're introducing role queue in a slightly different way, it's still "role lock". not to mention that I'm sure certain compositions will be better than others as people learn the game so your idea won't be good anyway, maybe you'll have a team playing 3, 2, 1 and another team playing 1, 3, 2 and the latter is objectively superior (just a random example, I have no idea how the meta will develop).