0

My aim.

Comments:
Threaded Linear
← View full thread
#25
Komekko
0
Frags
+

do I need to be fast at preaiming? cause I thought I wouldn't see an enemy before I preaim.

#29
kaninv
0
Frags
+

yeah I mean the faster you can preaim and then move into the angle while still being accurate and thorough the faster you can take space, get kills and help your team. so I'd say it's a good thing to work on. to reply to #26 yes it'll feel inaccurate at first but that's why you have to keep practicing it. I'm not saying you have to flick like you hear someone shooting behind you, just try moving your crosshair to the angle as fast as possible while still being accurate.

#30
Komekko
0
Frags
+

Does this look better in a sense: https://www.youtube.com/watch?v=4D7r5KVfKBI
I tried to be more flicky but its my first time basically. Valo is my first fps and the slow way was just how I aimed from the start.

#31
kaninv
0
Frags
+

yes/no
yes I think you're moving to angles faster and it looks way less like a controller
no because you're way overdoing how many crosshair movements you're making
you're doing a lot of unnecessary flicking left and right clearing stuff that doesn't exist/doesn't need to be cleared
watch a pro vod and see how they clear angles, they quickly move to the angle, clear it, move to next, clear it, etc
they don't constantly flick around since that causes inconsistency in crosshair placement, the more movements you make the more movements there are to be slightly off if that makes sense

#33
Komekko
0
Frags
+

ah ok thanks for the advice.

#34
kaninv
0
Frags
+

no problem you'll get there. in all honesty the best way to get better is watching pro games and just think about what looks different as well as stealing ideas. easier to focus on gameplay and let others be creative than trying to do both yourself

  • Preview
  • Edit
› check that that your post follows the forum rules and guidelines or get formatting help
Sign up or log in to post a comment