What are yall thoughts? I like the icebox changes but Lotus was changed too much imo and I liked how it is rn
It’s now heavily defender based unlike before
beaver_man [#3]Wait where is the link to lotus changes
Should be somewhere on YT but I’m travelling in a country that doesn’t have YT so I got my sources from Tracker Network
Netero [#5]Icebox is unfixable 🐸👍
It’s better than it was tbh. I still don’t like it tho. It’s easier to go out of B now. They didn’t change A at all which imo was the worst part about Icebox
condsicc [#8]Agreed. Riot is trying hard to step into a Cypher meta which I wholeheartedly dislike with those unbreakable trips
unbreakable? when did that happen?
Obsidian_Echo [#13]unbreakable? when did that happen?
It’s with the placement of trips. You can place it very close to the choke that has some spaces behind the door (which was what this patch was about) so that the defenders cant break the trip without walking into it.
condsicc [#9]Should be somewhere on YT but I’m travelling in a country that doesn’t have YT so I got my sources from Tracker Network
Damn no YT??! Which country are you travelling too??
danii1 [#18]Can still lurk quite easily.
IMPOSSIBLE!!! There are thousands of hiding spots the lurkers will never know where they got hit from 🫠
ALoKi007 [#19]IMPOSSIBLE!!! There are thousands of hiding spots the lurkers will never know where they got hit from 🫠
The playstyle of this map doesn’t involve much lurking so I don’t really see that being a problem.
What you see as lurking is probably Kj and viper defaulting and holding map spaces which isn’t really lurking imo
danii1 [#12]Lotus is gonna be so much more balanced now. It was pretty much attack sided the whole time. It's gonna be a very good map. Tho, Icebox is pretty bad still...
Defenders still have to fight for map controls but yea theres more spots to hide in
condsicc [#21]The playstyle of this map doesn’t involve much lurking so I don’t really see that being a problem.
What you see as lurking is probably Kj and viper defaulting and holding map spaces which isn’t really lurking imo
Yeah actually that's what I meant... you have a point though