Jett's pickrate is basically the same as Chamber's in champions with over 50% on 6 of the 7 maps in the pool. Both Jett and Chamber can take a super agro peek or off-angle and get away for free. The community wanted Chamber to get deleted from the meta because of this. So, what do we think RIOT should do with Jett, and is it healthy for the game to have agents with a get-out-of-jail free cards? What do you guys think is the best way to balance Jett? Me personally, I think her time window to dash after activating it should be smaller, so this way she's still a good entry agent, but becomes less opressive with the OP on CT side.