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Chamber buff idea

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#1
Simon_Digger

Ult:
Revert to 7 orbs, considering it isn't half as strong as it used to be
Headhunter:
100 per bullet
Rendezvous:
20m (From 13)

Thoughts? Think its a good balance even if he doesn't get played still

#2
LuffyVlr
7
Frags
+

Great buff idea:
Delete him from the game

GGs

#3
zeldrols
2
Frags
+
LuffyVlr [#2]

Great buff idea:
Delete him from the game

GGs

This . This agent ruined valorant. Should delete.

#4
dapada
1
Frags
+
LuffyVlr [#2]

Great buff idea:
Delete him from the game

GGs

W

#5
valulrantefanboy
1
Frags
+

I feel like chambers was mistake from Riot but they didnt dare admit it and delete him . They nerfed him to the ground instead

#6
Cresp
-2
Frags
+

Chamber buff:
C - should be reworked into a smoke that lasts 4 seconds and can be directed like a skye flash if held down. 2 charges
Q - should be changed into an ability that instantly elevates him in order to take high ground 2 chargea
E- should be changed into an ability that needs to be activated before used but when used again moves chamber insanely quickly a short distance.
Ult - reworked to 5 bullets that do 50 damage but has perfect movement accuracy, 3x headshot multiplier and right click that shoots them all at the same time for 30 damage each.

#7
Goatguynut
0
Frags
+

give him 2 alarm bots back and make it so dont need to be in range of them and now hes perfectly balanced

#8
Goatguynut
5
Frags
+
Goatguynut [#7]

give him 2 alarm bots back and make it so dont need to be in range of them and now hes perfectly balanced

it would still make him slightly worse then killjoy but now better then cypher

#9
Cresp
1
Frags
+
Goatguynut [#7]

give him 2 alarm bots back and make it so dont need to be in range of them and now hes perfectly balanced

No it would make cypher irrelevant if he has 2 global trips.

#10
Goatguynut
0
Frags
+
Cresp [#9]

No it would make cypher irrelevant if he has 2 global trips.

alight then 2 trips but make the cooldown for when you pick them up 20 seconds instead of 30 (like killjoy)

#11
Cresp
0
Frags
+
Goatguynut [#10]

alight then 2 trips but make the cooldown for when you pick them up 20 seconds instead of 30 (like killjoy)

That’d be fine

#12
Goatguynut
0
Frags
+
Goatguynut [#10]

alight then 2 trips but make the cooldown for when you pick them up 20 seconds instead of 30 (like killjoy)

2 trips you need to be in range of to clarify

#13
Sutractor
-3
Frags
+

I want chamber to be like old one. There was an only char i played in valorant and he became so bad. I do not want to talk about what riot needs to buff on chamber i just want to learn something about riot. There is a game that is called League of Legends and there are a lot of broken chars in this game. Like Tryndamere. He can be immortal with his ult. Sett. Sett is already immortal. There are one or two chars who can beat sett. Sett players already ban them in the match. Or there is warwick. This fucking char can not be KILLED If u have a little bit of information about LoL. So why do riot games make valorant chars nerf instead of riot's broken chars in LoL? I am just curios about it.

#14
drippp
-1
Frags
+

the only buff i want is to make the trip have infinite range.

#15
Zorontom
0
Frags
+
Cresp [#6]

Chamber buff:
C - should be reworked into a smoke that lasts 4 seconds and can be directed like a skye flash if held down. 2 charges
Q - should be changed into an ability that instantly elevates him in order to take high ground 2 chargea
E- should be changed into an ability that needs to be activated before used but when used again moves chamber insanely quickly a short distance.
Ult - reworked to 5 bullets that do 50 damage but has perfect movement accuracy, 3x headshot multiplier and right click that shoots them all at the same time for 30 damage each.

working on it rn

#16
brobeans
0
Frags
+

with all the teams now running double controllers, old chamber would be really good rn

#17
brobeans
0
Frags
+
brobeans [#16]

with all the teams now running double controllers, old chamber would be really good rn

no one awps anymore or they have zero impact bc of util dumps

#18
Goatguynut
0
Frags
+
brobeans [#16]

with all the teams now running double controllers, old chamber would be really good rn

Just give him 2 alarm bots back and decrease the time they recharge from 30 to 20 and I think hes balanced again

#19
brobeans
0
Frags
+
Goatguynut [#18]

Just give him 2 alarm bots back and decrease the time they recharge from 30 to 20 and I think hes balanced again

extend tp range and remove range on alarm bot

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