now that chamber has lost 1 trap, cypher has been slightly buffed (indirect). i still feel like cyphers kit needs a buff. what would u change, to get cypher in a healthy A-tier'ish spot in the meta?
now that chamber has lost 1 trap, cypher has been slightly buffed (indirect). i still feel like cyphers kit needs a buff. what would u change, to get cypher in a healthy A-tier'ish spot in the meta?
cypher trip : once you got stuck in trip u shouldnt be able to get out anyhow , basically you are dead
Camera : his camera lets you see enemy moments like observer from custom match
Cage : as the ability name is cage it should be able to trap people in it , means if you step on cage u get trapped in it and cant get out
Neural theft : as name suggest it should steal your neurons means you get mad , u move toward left but your charachter moves in random direction and basically u cant do anything
Ryuji [#4]cypher trip : once you got stuck in trip u shouldnt be able to get out anyhow , basically you are dead
Camera : his camera lets you see enemy moments like observer from custom match
Cage : as the ability name is cage it should be able to trap people in it , means if you step on cage u get trapped in it and cant get out
Neural theft : as name suggest it should steal your neurons means you get mad , u move toward left but your charachter moves in random direction and basically u cant do anything
ty mr.ryuji, mans always got the most goated suggestions
ngl, that ult sounds cool af
being able to retrieve camera and traps from everywhere (like kj's turret and alarmbot)
make ult's ping like sova's drone
those will make cypher strong enough i think
Tripwire: no audio cue, no visual when close, instakill on walkthrough, increase amount to 24 tripwires per round (20 credits each)
Cage: 6 cages, deploys viper + brim molly instantly inside the cage on activation
Camera: give him 3 more cameras that are unbreakable, give him a screen to hold with all 4 cameras instead (among us)
Ultimate: track all enemies live for the rest of the round + 149 decay rest of the round
New passive: Always invisible and makes no sound when running
minte [#7]Tripwire: no audio cue, no visual when close, instakill on walkthrough, increase amount to 24 tripwires per round (20 credits each)
Cage: 6 cages, deploys viper + brim molly instantly inside the cage on activation
Camera: give him 3 more cameras that are unbreakable, give him a screen to hold with all 4 cameras instead (among us)
Ultimate: track all enemies live for the rest of the round + 149 decay rest of the roundNew passive: Always invisible and makes no sound when running
i work for league balancing team btw