kyro1
Flag: Canada
Registered: April 9, 2022
Last post: June 5, 2024 at 5:57 AM
Posts: 464
1 2 3 4 5 6 •• 10

why dont they just not throw man up situations 🤯 i sure hope they dont or else they wont stand a chance against t1.
ok stylistically i agree with you but i dont think theres no use comparing it.
map wise lev bind, sunset while t1 lotus, breeze i would say split, ascent, icebox could go either way.

posted 1 week ago

GenG losses
PRX
DRX
RRQ

S0ntinels losses
LEV
EG
LOUD

lets also not talk about the fact that sen had 2 wins gifted to them with FURIA and MIBR
also this g2 cope is too funny you guys could have won 2 more rounds against furia and you wouldnt be in this situation and if you think g2 weren't playing for rounds your delusional and even so they lost map 1 against loud to a random spam kill onto leaf lol which even so was closer then any map sen played against loud. sen also could have closed out against eg and wouldn't be in this situation btw g2 stomped eg. geng meanwhile lost to drx who they beat later, prx who are the favorite for the event, and rrq in a irrelevant close match like when sen lost to g2 nt sen sucks ass right now even they would agree it isnt because its easier to qualify.

posted 1 week ago

bros addicted to baiting

posted 1 week ago

thats why their best player is russian

posted 1 week ago

that is indeed their only win con yes.

posted 1 week ago

they looked worse in lowers that game was a mudbowl but yes relative to everything else sure it was not their best.

posted 1 week ago

word i believe you unfortunately theyll be playing limbless tmrw gl out there :)

posted 1 week ago

im not talking about the bo3 im talking about the bo5. lotus is chalked they experimented and it flopped, icebox t1 easily could have won if you give them a pistol, bind idk about winning but it would have been a lot closer had they not got bonused. compare that to the lev we saw yesterday they beat a t3xtureless gen g on icebox good for them, they lost lotus 13-5 if you take away their pistol 13-3 so even worse then the score suggests, and 13-7 on breeze which again take a pistol and its 13-5. and if we compare g2 bro its not even close.
g2 5-0d lev they choked 2 maps cuz they always choke but both maps were theirs to lose meanwhile t1 were sleeping on map 1 and woke up map 2 with heavy anti strating and by all means should have closed out lotus if xccurates pistol was reloaded g2 dont win second pistol entirely different game.

posted 1 week ago

somebody is mad their team bouta go winless

posted 1 week ago

idk what planet your living on but if lev play like how they have been playing its defiantly a 50/50 lev will be favorite because their from americas but if you use geng to temperature check both teams t1 look better and if you use g2 to temperature check t1 look better. and lotus isnt gonna get banned so t1 start 1-0.

posted 1 week ago

are we fucked in the head? g2 looked good. 13-1 map pick is shameless but they got anti-strated even down to the comp t1 played. they defiantly have looked better but they didn't look shit.

posted 1 week ago

brotha what? they arent shit they have potential. they lost to a good team and a match they should have been able to close out. gg go next they have a 50/50 against lev hopefully they learn from their mistakes.

posted 1 week ago

welp why isnt sen in shanghai right now....

posted 1 week ago

been saying this since madrid geng 100% should have won the gf and was the better team leading up to it even tho they lost bind they still could have closed out split. sen deserve the win but they didnt win because they outplayed gen g they won because gen g lost to themselves.

posted 1 week ago

if you want free points take notes
https://www.vlr.gg/pickem/b84ee246

posted 1 week ago

hey focus on your team you guys need it

posted 1 week ago

keznit had a bad game bc of our gameplan and our igl diffed aspas not much you can do when the igl is shooting like that

posted 1 week ago

bros tryna sabotage us

posted 1 week ago

we handled aspas, oxy, and keznit we can handle w00t

posted 1 week ago

why u hating on us

posted 1 week ago

im smelling spoiled milk

posted 1 week ago

🤣🤣🤣🤣🤣

posted 1 week ago

exactly why i said he should wait but if he wants to be on a team accept the paycut and go to eg where the coach knows how to use him

posted 1 week ago

deosnt fit the energy of the team he should go back to eg
-supamen

or wait until next year since eg is defiantly not gonna be in franchising and his stocks would be pretty high to the point the new team might want to build around him + ascension team will probably trial him if it fits the roles + any failed na split 2 team will make roster changes
either option is good but if he wants to be on a winning roster waiting for next year is the best move

posted 1 week ago

i have the script lev are getting butt fucked

posted 1 week ago

not a doubter 1 of few who predicted fpx 2-1 fut

posted 1 week ago

Round 1
G2 2-1 T1
FPX 2-1 FUT
GenG 2-0 LEV
TH 2-0 DRG

Round 2
G2 2-0 FPX
GenG 2-0 TH
T1 2-1 FUT
LEV 2-0 DRG

Round 3
LEV 2-0 FPX
TH 2-1 T1

Quarterfinals
100T 2-1 G2
TH 2-1 EDG
FNC 2-1 LEV
GenG 2-0 PRX

Lower Round 1
G2 2-0 EDG
PRX 2-0 LEV

Upper Finals
100T 2-0 TH
GenG 2-1 FNC

Lower Round 2
FNC 2-1 G2
PRX 2-0 TH

Upper Final
GenG 2-1 100T

Lower Round 3
PRX 2-0 FNC

Lower Final
100T 3-2 PRX

Grand Final
GenG 3-1 100T

posted 1 week ago

drg are all shooters i expect them to win a lot of gunfights i doubt they get stomped but their macro is shit and vo0kashu rage buys vandal every round so unless heretics have a really bad day i dont see it

posted 1 week ago

regular season is more important than kickoff? how is that hard to understand? sen won madrid which i dont wanna say it but it was kind of a fluky micky mouse ish tournament bc of the kickoff format. they deserved to win but just bc they win 1 event doesnt mean they deserve to go to every tournament and be locked in for champs.

posted 1 week ago

bro its too obvious its true s0m is locked in and fns is trialing for demon1s spot.

Victor - Duelist
Crashies - Initiator
Ethan - Flex
s0m - Smokes
FNS - Senti/Flex (IGL)

posted 1 week ago

honestly i can see this idk bout the exact scores but this those type of series are defiantly possible

posted 1 week ago

if you got anything important going on tmrw go to sleep if not fuck it

posted 1 week ago

ill be watching the valyn masterclass

posted 1 week ago

brotha chamber is a single buff away from being really good its only a matter of time

posted 2 weeks ago

yeah thats mb i meant like break as in she could slide through not break as in fully destroy.

i agree the leer would be no worse then omen flash and on some open sites it would be better but i can also see scenarios where omen blind would be better bc you can cast through deeper walls even so this would counter the omen problem being that hes the best dome smoker by a mile. also if you can destroy the blind the alternative is that its shit. and i can see how the combo like your fighting a reyna who already got a kill she dismisses and then throws her blind would feel hard to play against but that is almost all her utility for the round and its only in the scenario she got a kill prior to fighting you.

posted 2 weeks ago

with phoenix i could see that it might be too strong to get it back with 1 kill that might be an overcook

jett and raze have counter play to cypher trips but neon doesnt i think its the only way to make her in line with the other duelists that take her role and it wouldnt fully destroy the trip it would still reset after the slide and you cant slide after your already in the trip

reyna leer would still have counter play and would be no better then a omen blind. and the pocket dismiss i think would be good but you still need a kill which is the entire reason she doesnt get picked in pro play its like a jett dash but you need a kill to activate it i dont see how thats op.

posted 2 weeks ago

imo raze would still be the best entry by far with those changes how often do you see a raze throw a satchel to do damage? i think they could entirely remove the damage and it wouldnt effect her whatever the change it has to be the satchels and it has to drastically limit the multiuse of the ability

i totally understand why they removed it for jett but jett and raze both have counter play to trips in other ways by either satcheling over or updrafting over the trip or raze can nade the trip. neon has zero way to deal with it and to make her more in line with them i think thats the best way to do it and cypher now is better then he was then now the trips reset so it wouldn't break it entirely

yoru tp idea is really good but the clone idk that seems like a nightmare to control/use well

posted 2 weeks ago

which character do you think would be op?

posted 2 weeks ago

my idea with reyna was to make her have a small amount of utility but to make it as impactful as possible so the blind is as impactful as a omen blind and the devour is as impactful as a breach c and iso is so shit right now so i think every ability has to be able to compete with initiators and the other secondary duelists and even with all of that i dont think hed be broken but hed be strong fs

posted 2 weeks ago

i always see a raze farming the ult so fast in pro play so thats the reason i think it should be 9 cost and it has a site wide impact like a kj ult or breach ult it forces you to play retake unless you kill the raze super early

posted 2 weeks ago

i mean i think hed be good but the shield still has a wind up its not instant and the wall is just a slightly smaller harbor wall thats bullet proof. the ult sucks right now this the only change i could think of that would make it good.

posted 2 weeks ago

thats a good change would defiantly make him a lot better just thinking about if that would lead to too many abilities in one round since riot wants to keep the game far from overwatch level

posted 2 weeks ago

just thought up a devour rework lmk what u think
https://www.vlr.gg/350570/duelist-issue-and-my-ideas-to-fix-it/#2

posted 2 weeks ago

whats an example of a change breaking the agent?

posted 2 weeks ago

duelists have always been problematic for the games design our first look into how flawed the role is was phoenix getting power creeped by an agent who isnt even in his class. they got themselves into a spot where a sub class was competing with an entirely different role which is really hard to address when one is fundamentally more useful then the other. with raze and jett both are overpowered and have been for the entire games lifespan and because of just how overpowered they were/are it took riot a long time to nerf them because each stayed in the meta for a very long time so we didnt get to see the other thrive bc pros valued jett at its best higher then raze. the core issue here is that half the duelist roster doesn't actually compete with the overpowered duelists this is what i would do to fix it.

Raze: Imo raze satchel is still too multiuse so by limiting the other uses for it the fun factor will still be there but its still a big nerf and the rocket has a little too much impact compared to other duelist ults

  • Blast Pack no longer moves enemies
  • Showstopper is 9 cost

Neon: shes already decent but where as other duelists with abilities similar have counter play to sentinel set ups she has none and some of her kit leaves a bit to be desired

  • Neon can slide through trips to break them
  • Neons stun now instantly starts to wind up upon impact instead of waiting for the second bounce
  • Neons wall now does damage to enemies if they touch it (just bring back the old damage tick)

Yoru: he sits in a niche between phoenix and jett he can in some scenarios fill the role of a primary duelist but in most cases is a secondary duelist. I've noticed to counter yoru teams will just wait out his tp at the start of the round and for an agent like yoru you shouldn't be able to wait out his viability imo.

  • Remove gatecrash timer

Iso: this agent makes no sense to me as to why it was added it doesnt fit either duelist sub class and sits in a niche between reyna and a controller. i think this agents design is shit but without reworking this is the only way i see it being balanced and maybe viable.

  • Double Tap now activates a shield immediately on wind up
  • Wall increased in size and can now be stopped like a harbor wall
  • Wall now has two charges
  • Iso can no longer die in his ult he instead respawns at the point he casted it
  • Double Tap additional charge Costs 100 Credits
  • Iso Wall Costs 150 Credits Per Charge

Phoenix: Hes basically a flash initiator without the info so you have to make every ability as impactful as possible to make him able to compete.

  • Phoenix Molly is now as big as gekkos
  • Phoenix Molly Regenerates After A Single Kill
  • Phoenix Wall Now can be casted through Walls
  • Phoenix Molly and Wall can each heal himself to full hp

Reyna: Imo has no way to be balanced without a rework she has an issue only she has that being she punishes sloppy trades in ranked which makes her insane in ranked but has zero team utility so she cant be used effectively in coordinated play.

  • Leer Now is Unbreakable
  • Leer Has 1 Charge
  • Upon a kill you will activate the ability to dismiss and it can be used at any time throughout a round
  • Dismiss Only Has 1 Charge
  • Devour Rework works like a breach c deploy it on a angle has a wind up once it pops it begins sucking the life out of anyone in its radius it ticks for 20 hp with a max of 6 ticks with each tick on a enemy reyna gains 20 hp it can over heal
  • Devour Has 1 Charge and Costs 300 credits
  • Reyna Ult Works the same you get a dismiss on each kill and over heal after each kill. if you get a kill in ult and dont dismiss and your ult runs out you will still have the ability to be able to dismiss

lmk what you think about my ideas especially reyna im sure somebody has better ideas then me just thought id give my ideas for a patch to fix this issue.

posted 2 weeks ago

its in a cave

posted 2 weeks ago

2093 clears that atrocity

posted 2 weeks ago

mf put steel as a hm 💀💀💀💀💀

posted 2 weeks ago
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